3D Graphics Programming with QuickDraw 3D 1.5.4
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You use a window-rectangle pick data structure to specify information when creating a pick object for subsequent window-rectangle picking. A window-rectangle pick data structure is defined by the TQ3WindowRectPickData data type.
typedef struct TQ3WindowRectPickData {
TQ3PickData data;
TQ3Area rect;
} TQ3WindowRectPickData;
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